Anita Sarkeesian is a Canadian-born blogger, YouTuber, and media critic who is best known for her work on the Feminist Frequency blog and YouTube channel. She is an advocate for the portrayal of women in the media, particularly in video games, and her work has been featured in major publications such as The New York Times and The Wall Street Journal.
Anita Sarkeesian is a member of Blogger
Age, Biography and Wiki
💰 Net worth
Anita Sarkeesian, a prominent blogger hailing from Canada, is estimated to have a net worth of $100K - $1M in the year 2024. Renowned for her insightful commentary and analysis on various societal issues, she has garnered a significant following and become a respected figure in the online community. Through her engaging content, she has successfully managed to influence public discourse and bring attention to important topics. Known for her strong advocacy for gender equality and inclusivity, Sarkeesian continues to play an influential role in shaping the online landscape and inspiring others.
About
Blogger, YouTuber, and media critic best known as the mind behind the Feminist Frequency blog and YouTube channel. Her work is largely focused in the portrayal of women in the media, particularly video games, and has been featured in prestigious publications like The New York Times and The Wall Street Journal.
Before Fame
She earned a bachelor's degree in communication studies from the University of California, Northridge and went on to achieve her master's in social and political thought from York University.
Trivia
She has served as an advisor for Silverstring Media and as a judge for the Games for Change Awards. She gained significant media attention for sexist harassment online, termed "GamerGate," after the announcement of her Tropes vs. Women in Video Games project on Kickstarter.
Family Life
Her parents are Armenians who emigrated from Iraq to Canada in the 1970s.
Associated With
In 2014, she appeared on an episode of Stephen Colbert's The Colbert Report discussing GamerGate and gender inclusivity in video games.